Danish born 1984 educated at CADA (Copenhagen Academy of Digital Arts) as generalist in 3D.
Special interrest in hard-surface modeling and texturing with a key eye for the details.
My core softwares that i use often are Maya, Nomad, Photoshop, Painter, Premiere.
Less experience softwares are Designer, Illustrator, zBrush, Blender, Unity, Unreal Engine, Nuke, Fusion, 3Dcoat, Sampler and Stager
I have been interested in the 3D fields since i was 17 and started on the education in 2015. It is the creativity and freedom that drives and excite me.
My creativity is not only limited to 3D, i also do some home improvements and projects such as splitting electronic parts to see how they work or try to repair them (sometimes it works) and also time to time do some painting and sketching.
***** Pro work *****
My professional work has been within animation short film production where i have been hired on 3 different shortfilm projects as 3D artist and CG supervisor, resulting in 1 award for best animation on 1 film where i worked as CG supervisor, and 1 Robert nomination on another film as 3D artist providing 3D printable main characters for stop-motion.
***** Other work *****
I have been co-part of a startup company delivering apps and games, where i worked as 3D artist on the games part. The company is no more, but we delivered several apps and 1 physical card game via kickstarter and a very close completion of a board game that some of us might complete and sell some day to other board-game developers.
I was also the main graphic artist in the company, making business cards designs, flyers, banners, posters and logo designs in Photoshop and Illustrator.
** I am only interrested in work within Denmark **